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ITG Supreme Step Charts
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Tyrgannus.
35
Seattle, WA
Achievements:
February 16, 2013, 12:59:58 AM
- ORIGINAL POST -
This topic has to do with the ITG Step Charts and everything that has to specifically do with the steps. While there already is a ITG Supreme thread, this will help sort things out a lot easier while clarifying and noting different aspects of the project in a more organized fashion.
GET YOUR IN PROGRESS CHARTS/SIMS HERE!
https://www.dropbox.com/sh/dxc4dkob9d0ye9p/3NdKcwFJAS
CURRENT PROGRESS STATUS OF CHARTS/FILES FOR THE ITG SUPREME PROJECT.
RULES AND POLICIES
1.)
Difficulty Ratings
The ITG Supreme Project will have FULL difficulties for all the songs on the mix, this includes Novice, Easy, Medium, Hard, and Expert for Single mode and Easy, Medium, Hard, and Expert for Double mode totaling 9 different charts per song. Here are some conditions about what those mean. Note that all rating minimums and maximums for the difficulties below can have exceptions in rare circumstances EXCEPT for Novice and Expert's minimum. Novice is always 1, and Expert's minimum is always 9. Everything else can change in rare circumstances.
Novice
- Always rated 1. Almost entirely whole notes and half notes, no mines. Very basic charts. I won't be putting too much stock on this difficulty and these really shouldn't take too long to make. Keep these under 100 steps as Novice is supposed to be boringly easy.
Easy
- Rated 2 - 6. While most songs will probably end up in the 3 - 5 ratings, Easy must cater to players transitioning from Novice and have some easier songs with 2 rated charts and some of the harder "boss" songs can use 6 rated charts if the song calls for it and to further distinguish that song as a "boss" type song.
Medium
- Rated 5 - 9. Medium is sometimes the trickiest steps to make because it seems to be the awkward transition phase between someone just learning to play the game and someone who is truly comfortable (not necessarily a master) playing dance games. 5's tend to be the slower easier songs whereas 8's and 9's are usually given to the real high intensity songs, but again, the chart should reflect what the song calls for.
Hard
- Rated 6 - 11. The vast majority of Hard charts will fall into the 7, 8, and 9 range, but some of the more mellow songs can be rated 6 whereas the "boss" type songs cab be rated 10 and in rare cases 11. While I am aware that Dreams of Passion is a 5 on Hard and Destination Relapse is a 12 on Hard, I do not normally find these ratings
indicative of Hard difficulty, but exceptions can made in rare circumstances.
Expert
- Rated 9 - 15. This mode is the most trafficked by long time players but I want steppers not to be tempted to only spend creative effort on Expert. There will be no exceptions for the 9 rating minimum and for THIS pack (other packs obviously do not follow this rule) there will be no exception for the 15 rating maximum. As this is a spiritual successor to ITG and we are striving to make a official feeling pack, we believe in a logical progression in difficulty from ITG1, 2, 3, Rebirth, Rebirth 2, and now Supreme. Using that progression, I do not believe that we are quite ready for 16's or higher and will confine ourselves to 15.
2.)
Style
Within reason, ANY stepping maneuver you can think of is allowed in this file, but NONE of the files should feel like they are using any maneuver ridiculously or abusing it. I want to be open to many different and creative types of charts but I also want these charts to feel official and viable for tournament play later on down the road. If a section is deemed too wonky or crazy, it could be edited somewhat while still retaining the feel and integrity of that section. My goal is not to streamline any chart or mandate how a stepper writes a chart, but to make sure every chart can be realistically comboed (Not necessarily trivially, but all notes must be possible) and all charts feel like they creatively represent the chart.
3.)
Deciding who writes what
I want people to volunteer to write charts for songs they feel passionate about. I find this produces better charts than having them assigned to people. Please post in this thread which song/difficulty you wish to write a chart for, I can then mark it down on a spreadsheet that I can link in this post. Likewise, if you no longer wish to do a certain chart, please contact me so I can free up that specific song/difficulty on the spreadsheet so that everyone knows that it is available. If there are songs left over that no one has picked, they may be assigned (or I may may do them seeing as I love making charts). Likewise, if more than one person wishes to make the same difficulty chart for the same song (i.e. SX chart for Peak 1.1) The order each person expressed interest and the amount of charts each person has done/is working on can be factors in deciding. If, after all factors are looked at, both steppers are still eligible and very interested, they both can make a chart for that specific difficulty of that song and the ITG Supreme steppers/people in our local community can decide which chart they wish to be used in the pack. In these situations, I want people to be as objective as possible as which chart works with the song best.
4.)
Double?!?
I believe most people will opt to work on single charts and fewer will opt to work on double charts. I understand this because most people play single and are much more comfortable writing single. I would ask anyone who is comfortable to write double or simply brave enough to try and help out with it. I can and will write a lot of the double charts because I am very aware that less people will opt to do double, but I don't want to step them all because it would make double mode would feel solely like me as opposed to a community effort.
5.
Professionalism
Every chart should have the steppers name in the file, preferably as a first initial and a last name (i.e. W. Murphy). We need backgrounds and banners for all songs in order to make this pack look complete and polished. Every chart will be both tested on keyboard and pad and every song will be tested for and synced to the closest millisecond we are able to. The goal is to make this feel more like a sequel than simply a collection of songs. Finally, avoid putting arrows in the first couple seconds of a song because not all players are visual players and I want audio players a couple/few measures to hear the tempo before they dive in. Basically every official song follows this rule and we should as well.
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Last Edit: May 31, 2013, 03:44:00 PM by Tyrgannus.
»
Keby
February 16, 2013, 02:20:55 AM
#1
Sounds good. Update the OP with these.
http://www.mediafire.com/download.php?chxhiokt9zth16e
^
songs 1-16 synced (go ahead and change as necessary)
I recently got a new PC and nice new HD TV which I use as the moniter. While visually I have lag I believe the steps should be synced up well with arcades from previous settings I've been using.
also glad to see this start rolling!
Suko
The Almighty Tallest
42
Mukilteo, WA
Achievements:
February 16, 2013, 10:25:30 AM
#2
Quote from: Keby on February 16, 2013, 02:20:55 AM
Sounds good. Update the OP with these.
http://www.mediafire.com/download.php?chxhiokt9zth16e
^
songs 1-16 synced (go ahead and change as necessary)
I recently got a new PC and nice new HD TV which I use as the moniter. While visually I have lag I believe the steps should be synced up well with arcades from previous settings I've been using.
also glad to see this start rolling!
I'm not trying to insult your intelligence, since you probably knew this already.... But here is one way to fix the screen lag issue:
-Play a song that you KNOW is synced really well and turn on "AutoSync Machine". Play through an easy section and do your best to get high accuracy while primarily using your ears (not your eyes). After 60 steps or so, OpenITG should be pretty damn well calibrated to your audio timing.
-Now, whenever you write/sync charts, just turn on "clap" and make sure the ticks are in sync with the music. Even if the arrows don't appear to be hitting at the right times, as long as it SOUNDS like it's synced, you know it'll be OK on any other machine.
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Last Edit: February 16, 2013, 10:29:46 AM by Suko
»
Tyrgannus.
35
Seattle, WA
Achievements:
February 16, 2013, 12:02:32 PM
#3
I'm getting a permission denied with that link. Got to check copyrights and stuff. I do not know why that would come up when you can download just the music file, just passing on information
Keby
February 16, 2013, 06:24:33 PM
#4
Cool I just reuploaded it
http://www.mediafire.com/download.php?b1gd61656w5tunk
I took out the mp3 so just stick it back into the can't stop ravin' folder. Let me know if the download still isn't working.
Tyrgannus.
35
Seattle, WA
Achievements:
February 16, 2013, 08:03:00 PM
#5
They all work INCLUDING Can't Stop Raving. I'm going to edit them a little bit, delete the files you used to sync (the all left note files) and see if I can get the Can't Stop Raving file to share easier. Thanks, great work so far!
Tyrgannus.
35
Seattle, WA
Achievements:
February 17, 2013, 02:49:05 PM
#6
I need to get a visible spread sheet set up so it's clear and obvious which charts haven't been done, which ones are currently being worked on, and which ones have a chart made already. I've been making Novice charts to some of the first 16 because they're easy and fast to make, so I need to mark those down so others don't make another.
Also, I'm working on Bait Expert Doubles and writing it to be the "main boss" chart as far as double is concerned. I bet a few people will fight over making the high end charts on single, so I though I'd snag the big bad boy on Double. Tentatively I'm looking to have one 15 per mode (single and double), but the steppers are free to write whatever chart they deem necessary for songs and I'm far more interested in having good well-rated charts than a perfect hierarchy of difficulty.
Also, and this should go without saying, the difficulty of a chart on single should not necessarily reflect on double and vice versa. Some songs are 11 on single and 9 on double, whereas some are 10 on single and 12 on double. Single and Double are independent progressions. Therefore, in no way, shape, or form feel obligated to work to match difficulty between single and double. You can if you really want to, but don't feel like you have to. It might be cool to have the "main boss" (hardest chart is all I mean, nothing fancy) on single be a different song than double.
Keby
February 17, 2013, 06:53:04 PM
#7
sounds good. I'm calling Bolufacet as of right now on singles. I wanted to do a lot more with this than what I stepped for spergin 2.
Also yeah I forgot to delete the .sm.old and .dwi files in there.
«
Last Edit: February 17, 2013, 06:55:44 PM by Keby
»
Tyrgannus.
35
Seattle, WA
Achievements:
February 17, 2013, 06:57:09 PM
#8
Sounds good. I'll put you down for Boulafacet SX. I'm going to link you my blank file of Boulafacet. I put some "Nightmare-esque" things in it. YOU DON'T HAVE TO USE IT I'M NOT FORCING YOU, but I want you to look at it and see if you like it/don't like it. I'll leave the judgement on what you do into your capable hands
Tyrgannus.
35
Seattle, WA
Achievements:
February 18, 2013, 08:43:30 PM
#9
Spread sheet up in original post to show chart progress. We're still working on the overall simfile (not just a chart, they actual sync, song length, tempo changes etc) for Ancient Groover and Boulafacet so I took down the link to the blank sims for 1-16 so that nobody is using an outdated file and to generally avoid inconsistencies and confusion. If you want to write a chart for any of the the first 16 songs other than Ancient Groover and Boulafacet, I'll be happy to personally send you the file. I'm sorry for the inconvenience in the meantime and I will help make this more convenient as soon as possible. We are still in a very early amorphous state and I realize things are a bit chaotic.
Also, I have the music cuts completely down for songs 17-48 (Carry Out through Organ Donor). While I'm also trying to get around mediafire on letting me share files at all times as opposed to the hit or miss it has been doing (which is intensely frustrating, I assure you), I would more happy to personally share song files to anyone who doesn't yet have them and wants them (I know about 5 of you got the songs before it stopped letting it be shared.) and you can work on setting up simfiles on those as well. I'm still working on organizing everything, trying to safely and reliably share files to and from everyone working on the project, and most importantly finish up the last 32 tracks for the soundtrack. Thank you very, very much for everyone's patience during these somewhat annoying beginning steps, I assure you it'll get much more convenient very soon and this project will be TOTALLY awesome, so you should want to be a part of it!
Tyrgannus.
35
Seattle, WA
Achievements:
February 27, 2013, 11:50:39 AM
#10
@ Keby
Have you made a decision on the BPM changes or lack their of in Boulafacet? You don't need to be done with the Expert chart yet or anything, but it would be nice to get a definitive link up for people to write other charts.
@ Suko
Have you made a decision on Ancient Groover's song cut? You don't need to be done with the Expert chart yet or anything, but it would be nice to get a definitive link up for people to write other charts.
Suko
The Almighty Tallest
42
Mukilteo, WA
Achievements:
February 27, 2013, 01:22:24 PM
#11
Quote from: Tyrgannus. on February 27, 2013, 11:50:39 AM
@ Suko
Have you made a decision on Ancient Groover's song cut? You don't need to be done with the Expert chart yet or anything, but it would be nice to get a definitive link up for people to write other charts.
Nothing new to report since a week ago. Here's what I currently have for this song. I suppose I would just suggest that everyone else keep hands off until I'm done writing the single Expert chart. After that, you all can critique/edit it to "perfect" it or whatever. I don't plan on writing doubles steps at this time, since I'm not very experienced at writing doubles (read: Have never done it).
I'm at work, so I can't verify this, but I think this is the latest version of my Ancient Groover chart:
www.techno-hut.com/download/stepcharts/AncientGroover.zip
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Last Edit: February 27, 2013, 01:23:47 PM by Suko
»
Tyrgannus.
35
Seattle, WA
Achievements:
February 27, 2013, 03:32:28 PM
#12
Start working everyone!! First batch of stuff linked in first post. Say what you want to work on and are working on so I can mark it off on the spreadsheet to avoid duplicates.
Also, is anyone super interested in stepping Intensive Care Unit? It's a popular song by a popular artist so I thought I'd check in to see if anyone really wanted to take a crack at it
Suko
The Almighty Tallest
42
Mukilteo, WA
Achievements:
February 27, 2013, 05:33:00 PM
#13
I call hamster dance! Either the hard or expert chart (depends on the difficulty of the song I create).
I'm also interested in Organ Donor, but I'm not going to claim it. I'll get to it when I can, but if someone else makes a chart(s) for it before me, then so be it.
sfxazure
a fellow by the name of Ben
Seattle, WA
Achievements:
February 27, 2013, 06:08:32 PM
#14
Quote from: Tyrgannus. on February 16, 2013, 12:59:58 AM
Finally, avoid putting arrows in the first couple seconds of a song because not all players are visual players and I want audio players a couple/few measures to hear the tempo before they dive in. Basically every official song follows this rule and we should as well.
The chart I wrote for Haven has steps in the first few measures. Should those be removed?
Tyrgannus.
35
Seattle, WA
Achievements:
February 27, 2013, 06:21:36 PM
#15
@Scott
Hamster Dance doesn't yet have a simile so you'll have to make one from scratch probably. I found it to be slightly over 136 (136.03) but the BPM's I found on each song are guidelines so don't feel obligated to adhere to them religiously.
@Ben
I just checked Haven. It does start a little early. Maybe take out the first 2 measures? I don't want to lose your chart integrity (I actually really like the chart), but none of the iconic stuff is right in the beginning.
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Last Edit: February 27, 2013, 08:40:28 PM by Tyrgannus.
»
Tyrgannus.
35
Seattle, WA
Achievements:
February 27, 2013, 07:49:03 PM
#16
Sorry for double posting so much in these threads. I know it is somewhat forum taboo. Oddly enough this double post will be about...double.
As a whole, doubles is half a rating higher than you think it should be. What do I mean. If a doubles chart is the same rhythm and patterns to the single chart but now across both pads, it will probably be half a rating higher. An easy 9 "literally translated" ("literally translated" means the same concept and rhythm, just with double footwork) into double would still we a 9 on double, though it would be somewhat of a hard 9. However, a hard 9 "literally translated" into double would probably come out to be an easy 10. This rule isn't necessarily set in stone, but it outlines that double takes more stamina and tech skills than single and the rating reflects the complexity. Therefore, if you write a hard 13 single chart, like ReaF, and make the double chart almost identical in concept, the chart should probably be rated a 14 on double. ReaF is a perfect example of this is it is a hard 13 on single and a moderate 14 on double with very similar concepts/step count in both charts.
With that said, is anyone who is interested in writing steps for this project comfortable with trying out a couple high end doubles charts (13+)? I don't want all the double boss charts to feel like me because I greatly value variety, but if push comes to shove I could do them (or hell, I could just ask Spooty Biscuit lawl).
While this doesn't MANDATE that these songs have really hard Expert charts, some of the more intense songs when looking at the list include (from BPM and melodic and drum rhythms):
1.) A Kidney Stone (210, lots of bursts)
2.) Against Gilgamesh (185, 16th note runs)
3.) Bait (Relentless bullsh*t)
4.) Boulafacet (Irregular bursty bullsh*t)
5.) Disconnected Supreme (The middle is a nightmare....on purpose)
6.) Dokuta Wairi, Rival to the Light (Dragonfore-esque, need I say more?)
7.) Intensive Care Unit (Breakbeat at 200, some run potential)
8.) The Battle of Lil Slugger (200, 2 large 16th runs)
9.) Watercolour (Only 174, but people tend to heavily 16th up Pendulum songs. Even following the music exactly has intense drum beats without necessarily stepping a continuous 16th run)
Suko
The Almighty Tallest
42
Mukilteo, WA
Achievements:
February 28, 2013, 12:27:26 PM
#17
Quote from: Tyrgannus. on February 27, 2013, 06:21:36 PM
@Scott
Hamster Dance doesn't yet have a simile so you'll have to make one from scratch probably. I found it to be slightly over 136 (136.03) but the BPM's I found on each song are guidelines so don't feel obligated to adhere to them religiously.
No problem. Like Keby, I can usually sync up a chart in a few minutes.
Tyrgannus.
35
Seattle, WA
Achievements:
February 28, 2013, 07:39:13 PM
#18
Also, as a heads up, I'm updating my dropbox daily. I'm trying to update the spread sheet in tandem so that's it's always accurate, but it's a very real possibility that (especially weeks down the road) you may have an outdated chart for a song or too. Whenever you guys finish something on the project, send it my way so I can update my dropbox. That'll make availability for everyone super easy.
I made adjustments to both Bait and Badlands Expert charts, so if you downloaded them earlier, they are slightly different now. Not a huge deal, just pointing that out.
Tyrgannus.
35
Seattle, WA
Achievements:
March 04, 2013, 01:13:09 PM
#19
Mmkay, now that all the music is cut and I took a short break from the more technical crap with this project, I'm going to be syncing the rest of the songs into blank sims. I got Carry Out, Powerhaus, and Disconnected Supreme already.
Also note, I have a bad habit of working too much. If you want to write steps for a song, PLEASE call it now. I have been actively trying to resist making too many charts because I want people to step what they want to, but I'm a step fanatic! Even if you won't get around to it immediately or it'll take you a while it might be a good idea to reserve certain songs/charts so that later on down the road when you aren't busy it isn't taken.
P.S. My friend made a stupidly hard chart for Disconnected Supreme. I'm thinking about watering it down a little because an 8 measure 16th stream at 230 sounds more like a 16 than a 15 to me. Thoughts? It just seems a little TOO intense for the pack.
Spooty Biscuit
March 06, 2013, 03:14:23 PM
#20
Heyo, figured I'd just drop a quick post here regarding my status regarding this. Tyrgannus asked me to fill out a few DX charts since the number of people who can handle that is somewhat limited.
Just as a side note though, I'm going to be quite bogged down in other Stepmania-related work until mid-April, due to having to finalize the singles, doubles, and side-tournament material for the RIPV events at UIUC. So I'm not ignoring you guys (honest!), just a bit busy at the moment. Once I'm done with that, though, I'll see what I can fill out. I'm personally not a fan of most of the music being used, but anything aiming to have full doubles charts is okay in my book!
Keby
March 10, 2013, 12:57:18 PM
#21
Hey just thought I'd give an update.
School has been nutty, so that happened.
Thanks for the base stop jitters in boulafacet. It helps since the math was done for me! I'm putting in more in certain spots, but not over spamming. This is definitely going to be a 13 on singles. I'd say closer to Epileptic Crisis than dream to nightmare.
I'm also claiming In the Moment. Love dat song. It will be a beautiful 9
Also I'd like to take Nickelodeon on singles and doubles EX at least. I've got a really good idea for that chart.
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Last Edit: March 10, 2013, 12:59:43 PM by Keby
»
Tyrgannus.
35
Seattle, WA
Achievements:
March 10, 2013, 01:37:03 PM
#22
Cool, putting you down for those.
Also, I'm calling the upper difficulties for Derezzed (Hard and Expert). It'll be splendid
«
Last Edit: March 10, 2013, 03:17:32 PM by Tyrgannus.
»
Keby
March 19, 2013, 04:51:13 PM
#23
Quick update. Boulafacet is close to done on expert.
In the moment and nickelodean singles are close to done on expert.
Hey do you want to see what we can get done by Sakura-con? Test the charts there to see how the community/ other players like them so far?
Tyrgannus.
35
Seattle, WA
Achievements:
March 19, 2013, 07:05:38 PM
#24
Yeah that would be cool, a mini preview pack if you will.
Well, there's a only a few more days and I'm not going to Sakuracon so in a lot of ways this really isn't my call, but I'm always for exposure/critique. I doubt any song will have art and not a single song has full charts yet, but I know we could preview some Hard and Expert charts if we wanted to.
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