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[Arcade] Acme Bowl - Bowling & Billiards - Southcenter, Tukwila, WA
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BLueSS
Super-Admin
38
Seattle
Achievements:
January 27, 2007, 01:10:04 AM
- ORIGINAL POST -
[center][size=16pt][b]Acme Bowling and Billiards[/b][/size] [url=http://www.acmebowl.com/]http://www.acmebowl.com/[/url] 100 Andover Park West Tukwila, WA 98188 [/center]
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Last Edit: February 11, 2019, 08:55:28 PM by BLueSS
»
impulse.0000
January 11, 2008, 08:22:40 PM
#551
ah, cool! Is ITG2 still a dollar per play for 3 songs or did they take it down a notch?
KevinDDR
waits the zealot...
31
Fall City, WA
Achievements:
January 11, 2008, 10:15:45 PM
#552
ITG is still at $1/3 songs.
Drummania hihat still needs repair. It won't register rapid hits. I think it's a compatibility issue with the sensor.
Jeff
January 12, 2008, 07:54:44 PM
#553
Bad News for the ITG players who play on the left side or with friends. The left pad has a jammed down arrow. It hits sometimes, but it also causes Way Offs and sometimes hits mines. >_> So if you are going to play ITG, play on the right side.
manyminimoos
Marysville
Achievements:
January 12, 2008, 10:26:46 PM
#554
both yellow buttons on popn are sticking again ~_~
i play pro but only about as much as i play supernova, and people who've seen me there can tell you that's not a lot. i'm terrible at timing though so i just play to find fun charts. almost always i've disliked charts to itg music though sorry!
ancsik
DISTINCTLY LACKING IN PEANUT CONTENT
Achievements:
January 13, 2008, 10:11:35 AM
#555
I finally found decent ITG-Pro charts.
Who CZ was actually kind of cool, plus it's an ITG BGM that I'd been meaning to r21 for like 6 months. Dawn CZ was not a 10 by any means (mid to high 11, I'd say), but alright. Ra was an ITG chart by every measure, you could probably pass it with zero Pump experience if you play ITG a lot; interesting, but not sure if I'll actually play it again.
! has an awesome background video.
KevinDDR
waits the zealot...
31
Fall City, WA
Achievements:
January 13, 2008, 10:52:40 AM
#556
What if someone told you...
that you were a
MISTAKE?
What if that someone...
was your
FATHER?
Anyway:
(79) (71) (79) (93) (79) (13) (79) unlocks progressive course "Victory", it's a 15 ending in VVV. Someone should enter this code.
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Last Edit: January 13, 2008, 11:25:33 AM by KevinDDR
»
Happy Redneck
35
Olympia, WA
January 13, 2008, 11:34:05 AM
#557
the fuck is all that supposed to mean
KevinDDR
waits the zealot...
31
Fall City, WA
Achievements:
January 13, 2008, 11:42:52 AM
#558
Maybe you should look closer. The first part was simply just a quote from the ! background video, and the second part is the unlock code for a new course.
The Wise Fool
January 13, 2008, 12:14:48 PM
#559
As of last night ITG's left side down is still broken.
PRO's coins jammed again, completely randomly when Kevin put two coins into the left slot. He reset the machine after our set.
Also...
Quote
What would you say if someone told you they didn't like
your music?
What would you say if someone told you they didn't like
your art?
What would you say if someone told you they didn't like
your looks?
What would you say if someone told you they didn't like
you?
How much can one person take?
What if someone told you they didn't like
your laugh?
What if that someone was your
friend?
What if someone told you that you
smiled wrong?
What if that someone was your
sister?
What if someone told you that you were a
screwup?
What if that someone was your
mother?
What if someone told you that you were a
mistake?
What if that someone was your
father?
Pump It Up: PRO officially hates you.
Happy Redneck
35
Olympia, WA
January 13, 2008, 12:32:30 PM
#560
Quote from: KevinDDR on January 13, 2008, 11:42:52 AM
Maybe you should look closer. The first part was simply just a quote from the ! background video, and the second part is the unlock code for a new course.
Oh shit I didn't even notice the quotes until now cuz I glanced at them and knew it was something silly. But I was talking about the numbers and nothing else
mvco
Masterman Vending
Tacoma (University Place)
Achievements:
January 13, 2008, 02:27:40 PM
#561
Hey guys, I see someone called in the ITG last night. Our service people were there towards the end of the evening. Says they replaced a sensor on ITG. Any better today? Please report. Also, is PIU Pro still giving the free credits? The coin acceptor on the right side of the machine is supposed to be set to NOT accept your quarter now as we try to isolate the problem. Is the right side indeed not taking quarters? Is the left side still going credit bonkers?
One more thing, on Pop N, with the yellow button problem. Is the buttons physically sticking down, or are the switches not responding? Thanks much for the help and info that can help us keep everything running well.
Laura
FILTHY CASUAL
36
Bellevue, WA
Achievements:
January 13, 2008, 03:42:18 PM
#562
Bill: You are absolutely correct in that the right player coin slot is not accepting coins. Didn't play ITG to confirm anything there, though.
Zach: You forgot the worst part of the video, at the very end... "They were never there for me... were they there for you?"
KevinDDR
waits the zealot...
31
Fall City, WA
Achievements:
January 13, 2008, 05:28:29 PM
#563
Pro is also not accepting USB drives. Dunno what's up with that.
manyminimoos
Marysville
Achievements:
January 13, 2008, 06:31:19 PM
#564
bill: two things
PRO: I don't know if right side is accepting or not right now, but I can say with 100% certainty that the coin slot jamming problem occurs on both sides -- foy watched me do it to the 2P side. I suppose I don't know exactly what you are trying to do, but it seems like turning one coin acceptor off won't necessarily allow you to isolate the problem. If I'm missing something, sorry for sounding like a smartass. The roxor/andamiro/whatever dev team is aware of this problem, just as an fyi.
pnm: Okay, now that you mention it, it reminds me of something. USUALLY they just jam down in a chronic on state until shock/time gets them loose (thus they just need cleaning or lube). However, infrequently (last time I was there, that is), there was a button that didn't respond. I can't remember for certain but it was either button 1 or 2. I don't know if it's related to sticking, I'll see if it can be reproduced tonight.
Gosha
Olympia, WA
January 13, 2008, 10:03:42 PM
#565
I bet the Pop'n Music button just needs a good cleaning. I know I got the Gameworks button working better by just holding it down, and grinding it a bit. I think something got stuck between the outside plastic ring and the button.
Hopefully that PiU:P glitch gets fixed soon.
manyminimoos
Marysville
Achievements:
January 13, 2008, 11:53:31 PM
#566
PnM: Couldn't reproduce any problems whatsoever -- the button was sticking BAD the other day so you guys probably cleaned it, thanks. If not, thanks for all your work anyway
DDR:SN: 2P Down OR Right gave me at least 2 misses
PRO: Coin problem reproduced on 1P side
Also 2P ummm... I think down left arrow was being a bit unresponsive. I'm not certain at all on which panel, I didn't pay close enough attention and also most of the time I played on the 1P. I know it was a persistent problem though.
ITG is still all sorts messed up according to amber
That's all I played today.
Happy Redneck
35
Olympia, WA
January 14, 2008, 01:12:02 AM
#567
Down arrow on ITG's 1P side is still kinda f'd up
mvco
Masterman Vending
Tacoma (University Place)
Achievements:
January 14, 2008, 05:37:33 PM
#568
The reason for having one door on PIU reject coins is to test the games software for a potential glitch. Their are two coin input wires to the games computer, coin 1 and coin 2. We wnated to see if this credit lock on situation only occured with one input, which we now know is not the case. Kyle ward is working with us on this ordeal. You see, this cabinet was fine for all the years until this new program was installed, which makes us wonder about a software program issue.
ITG, I see our tech visit Saturday night did not turn up the faulty sensor. Another tech is there right now, and going to give a shot at finding the bad sensor on ITG. If you play it tonight, after around 7:00 P.M., please report back if we have solved the issue with the player 1 down arrow. If not, I will go up there myself to troubleshoot the situation Tuesday if I hear back from any of you by Tuesday morning. As always, thanks for the help!
manyminimoos
Marysville
Achievements:
January 14, 2008, 06:14:24 PM
#569
Ah, okay. Like I said, sorry for my uninformed comments.
I guess this is something to take up with the software dev team more than anyone, but I'm really suspicious that the coin lock glitch happens when coins are deposited at some certain interval. It NEVER (important note: AS FAR AS I KNOW) has happened on the first coin, or the first coin after a brief pause. Every time I've seen it happen was on a coin entering at close interval after the preceding coin.
Also next time I go I'll pay a bit more close attention at what's seemingly broken, my last post was pretty useless ;p
mvco
Masterman Vending
Tacoma (University Place)
Achievements:
January 14, 2008, 06:16:54 PM
#570
James,
That is great information that helps us to figure it out. Keep it coming!
Rawr
January 15, 2008, 08:54:45 PM
#571
Hey Bill sorry to bug you but People from cali came down to play initial D version 4 and they mentioned to me that the acceleration in initial d 4 is not at max. We tested it and no matter what the right player always passed the left player in the begining of every race. this makes it unfair to people that play on the left side, me being one of them. I also hold most of the records on the machines but i cant put them online for the official initial d v4 world ranking because the acceleration settings are killing my time by 10 to 20 secconds. Alot of us initial d players would love it if both machines were set at 100 accel so it would be fair for everyone, and for us time attackers to submit our records and let other people recognize that some of the best players in the usa are here at acme.
«
Last Edit: January 15, 2008, 08:56:59 PM by Rawr
»
mvco
Masterman Vending
Tacoma (University Place)
Achievements:
January 16, 2008, 06:08:48 AM
#572
Thanks for the info, we will recalibrate all the ID4 controls. Let us know how it works after that. Thx
Rawr
January 16, 2008, 07:41:39 PM
#573
Nope It was the same as always.
I was told the way to get the acceleration to 100% was in the machine settings mode. We cant get to that without your help though. XD The problems not with the controls, but with the acceleration settings the machine is set on. I Will try to find a link to it.
thanks for trying though. We had a big crowd today and everyone lined up for the right side as usual.
manyminimoos
Marysville
Achievements:
January 16, 2008, 11:38:21 PM
#574
went there tuesday night.
no complaints on any of the music games :O
thanks a lot for everything.
mvco
Masterman Vending
Tacoma (University Place)
Achievements:
January 17, 2008, 05:57:28 PM
#575
ID4 had its gas and brake pedals recalibrated today. Please let us know if that cured the problem. Also, checked ITG2 down arrow once again, and it seems fine. But as always, please give a follow up report on if it's working well now. Thx
Other news: for the driving game crowd, new Maximum Tune 3's arriving early February, about two weeks.
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[Arcade] Acme Bowl - Bowling & Billiards - Southcenter, Tukwila, WA
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