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BLueSS
January 27, 2007, 01:10:04 AM - ORIGINAL POST -


« Last Edit: February 11, 2019, 08:55:28 PM by BLueSS »
 
mvco
Read July 09, 2009, 04:56:42 PM #1201

I will not that and make that adjustment nex visit.  But looks to be next week wednesday that I will arrive there.  Thx for the heads up about that. 
 
ancsik
Read July 09, 2009, 06:34:45 PM #1202

Pair of issues we've had for a while with MAX2:
- Fail end of song is annoying since extra stage is locked to one song that most people don't really like that much.  Every one of my sets ends in picking MaxX, walking away from the machine, and coming back 2 minutes later so I can play again.
- Volume is a little low on it's own, completely overpowered by Supernova when people are playing.  I've played the same songs with and without someone on SN and had scores consistently go from 5 greats to 25 as a result.  Not unplayable or anything, just really annoying.
 
KevinDDR
Read July 10, 2009, 12:16:47 PM #1203

One other thing: could you maybe just turn up the volume on Drummania a tiny bit? It seemed a little quieter than GuitarFreaks and it was bad because the GF attract mode overpowered the DM while I was playing it.
 
Magicker
Read July 10, 2009, 01:46:12 PM #1204

In other news ITG is still amazing.  I hear from others that the 2P up arrow is a touch flaky, but I play on 1P side and it's awesome.  Finally getting a few 99's here and there!  Average 9~10 score up from 93-ish to 96-ish, yay for practice.

Also, did something change with the USB ports?  My card wasn't working for the longest time, but the last... week or so it's been working perfectly.  I did a reformat, but it didn't start working until 3 or 4 days after I did so.
 
ancsik
Read July 11, 2009, 12:17:29 PM #1205

I can vouch for ITG2's 2p up, it only happens once or twice per night, but I do get misses during fast runs because you can't step anywhere near as lightly as on the other arrows.  Still pretty sensitive, just not consistent with the other arrows on that side.  Probably just need to clean out the bottom or right sensor, it seems like one of those two has been the problem.
 
KevinDDR
Read July 12, 2009, 11:59:51 AM #1206

Apparently one of the TGM coin slots is jammed.
 
KevinDDR
Read July 15, 2009, 10:49:15 PM #1207

Sorry for the double post.

Just a reminder that the Tetris The Grand Master tournament is at 6pm on Friday. Can we have the cabinet unlocked at, say, 5:30 to do a last minute full I/O check? I think all the buttons are fine, but I have a few spares on hand in case anything needs pre-tournament fixing. We've got a few out of state players coming, this should be neat!
 
mvco
Read July 16, 2009, 05:12:42 AM #1208

Kevin, yes, we will have someone up there around that time and will leave the top cabinet door unlocked.  Please phone the service number and leave a message about an hour before completion, so they can plan to stop back by and lock the cabinet.  Please have all game settings returned to where they were when you are done.

Other Acme news:
Tried to find the burp on ITG player 2 up arrow, but all checked out fine.  Max 2, and DM volumes turned up a slight, and autofail turned on on Max 2.
 
AlphaConqerer
Read July 17, 2009, 04:56:49 PM #1209

Oh shoot I forgot about the Tetris tournament...hopefully Ill be able to get some quality time with the DM tonight...
 
KevinDDR
Read July 18, 2009, 10:40:14 AM #1210

I would, but I'll be off in Bellingham for two weeks.

Tournament was great, sorry to anyone who was trying to play GFDM (or anything else in the vicinity) for the excess noise.

It seems TGM3 died exactly right after the final match of the tournament ended.

Bill, thanks so much for letting me run this. Videos are going up on youtube soon, so you can witness the ridiculous level of play for yourself.
 
AlphaConqerer
Read July 18, 2009, 03:30:25 PM #1211

Wasn't too much excess noise at all; in fact the noise level was perfect thanks to Bill's tweaking.

Glad you guys had a fun tourney and we could coexist happily.
 
KevinDDR
Read July 19, 2009, 10:46:55 PM #1212

On a side note, what specifically is up with TGM? Apparently someone from Tetrisconcept went there and it was still gone. If it's a technical problem, I might be of some use if you guys need any assistance. I'm pretty good with the Type X and Type X2 hardware stuff.
 
Keby
Read July 23, 2009, 12:42:55 PM #1213

Ok nevermind, I'm now coming back on the 3rd of august. Sad
 
KevinDDR
Read July 25, 2009, 05:50:08 PM #1214

Bill, just a small issue I noticed today. It looks like when we did the TGM repair the JAMMA cable might not have been seated quite correctly. The monitor is bleeding colors and stuff quite badly, and to me it looks like some JAMMA connector not being fully plugged in. I doubt the monitor would go from fine to as bad as it is overnight. I didn't want to phone it in because it's still playable, it just looks kinda funky.

ITG, DDRSN, Max2, Pop'n, and GFDM were all working fine. Thanks for everything. Cheesy
 
Keby
Read August 03, 2009, 09:39:28 PM #1215

Ok so I'm actually back in Seattle now. Just got home today. I'm gonna head to acme tomorrow to check out the hacked cab I've been dying to play. Oh I went to gameworks to see if DDR X was really that bad........Never again.......
 
Devildog
Read August 05, 2009, 12:36:45 PM #1216

Back from Okinawa for a few days. Still haven't gone to Acme to get my ITG fix. Haven't played since November 07. At least I've kept up on 4 panels somewhat. But as far as Pump goes, I'll have to wait and see. Is Pump Pro still there? Whats a good time to go there?
 
Keby
Read August 05, 2009, 12:40:02 PM #1217

Back from Okinawa for a few days. Still haven't gone to Acme to get my ITG fix. Haven't played since November 07. At least I've kept up on 4 panels somewhat. But as far as Pump goes, I'll have to wait and see. Is Pump Pro still there? Whats a good time to go there?

Pump pro is gone sadly.
Weekends are good if you want to play with people from the community. But weekdays are nice because no one is around and you can actually here what your playing.
 
Devildog
Read August 05, 2009, 02:02:12 PM #1218

what are the hours there like? I'm 21 now, so I can get in whenever the bowling alley is open, yes?
 
Davyn
Read August 05, 2009, 03:41:50 PM #1219

http://www.acmebowl.com/ top left of the page
 
CongoBongo
Read August 08, 2009, 03:47:49 AM #1220

Just an FYI - Bass pedal on the DM is broken - the spring appears to be busted or gone completely as the pedal just sits flat now  (no recoil).
 
Keby
Read August 08, 2009, 12:26:41 PM #1221

Just an FYI - Bass pedal on the DM is broken - the spring appears to be busted or gone completely as the pedal just sits flat now  (no recoil).



I can confirm this. I was there yesterday.
Umm and also the 1P coin slot on ITG3 is broken, but the 2P one works fine so its not really that inconvenient.
 
Suko
Read August 10, 2009, 09:28:47 AM #1222

What was the deal with PIU: Pro and why did it leave? Was no one playing it? How valuable are these machines, or are they pretty much worthless?
 
Keby
Read August 10, 2009, 02:47:16 PM #1223

I don't play PIU, but from what I heard, there was some glitch were you put a coin in at a certain time on the game over screen and PIU:Pro would get confused and give you like 17 credits. And obviously once that exploit got out it was abused beyond belief.

I know it sounds ridiculous, but this is the only explanation of why it left acme that I've heard. I could be completely wrong. I'm just going on what I've heard.
 
Happy Redneck
Read August 10, 2009, 03:31:41 PM #1224

PIU: Pro is at Narrows now
 
mvco
Read August 10, 2009, 04:22:28 PM #1225

DM bass pedal was repaired Sunday morning.  Thanks for posting about it, as nobody had phoned in that problem.

Yes, PIU had a free credit glitch.  BTW, that has been finally cured for a few months now.  Funny thing, it still does earn poo poo.  If anyone wants that cabinet, 2800.00 buys it and hauls it home.  yes, it's at Narrows.
 
 
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