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Location Rating: 4 Point Rating ( 12 Ratings)
KevinDDR
January 27, 2007, 12:30:36 PM - ORIGINAL POST -

reopened

1511 7th Ave
Seattle, WA 98101

« Last Edit: August 18, 2022, 09:48:12 PM by BLueSS »
 
pantsu
Read January 27, 2007, 12:47:10 PM #1

i agree that the bemani at GW is in poor condition but if you are looking to play any other type of game then this place is a haven
 
KevinDDR
Read January 27, 2007, 12:50:11 PM #2

That is true.
 
KiDo.LuKE
Read January 28, 2007, 06:01:13 PM #3

Quote from: "KevinDDR"
Seattle Gameworks
1511 7th Ave
Seattle, WA 98101
(Get a Map!)
Phone: (206)521-0952

Hours:
Check the website for the latest hours.

Games:
- DDR Extreme ($1 / 4 songs) Pads are horrible.
- DDR Supernova ($2.50 / 4 songs) No Double Premium.
- DDR USA (Price unknown)
- Air Hockey (Price unknown)
- Wangan Midnight Maximum Tune 2 (lol cynic)
- Initial D V3 (not bemani, but still sweet)

If this is the only arcade you know about, I truely do feel sorry for you. GW is extortionate, and never bother to repair their machines. Go somewhere else, this place blows.


right pad on the supernova machine shrucks brawls but the left is quite good Cheesy

EDIT: the extreme cab pad's arnt bad u just have to step in the right places.......heh
 
ancsik
Read January 29, 2007, 01:36:14 AM #4

Quote from: "KiDo.LuKE"
EDIT: the extreme cab pad's arnt bad u just have to step in the right places.......heh


Konami made the 4 sensor per arrow design explicitly so you wouldn't have to step "in the right place."

I haven't felt like I got my money's worth at GW any time in the 4 years since the first time I went there.  Even the times I was playing for free.  And everyone's heard my story about almost getting kicked out.  Yeah, worth avoiding when possible.  And it's always possible to avoid GW.

I'd go play some Fzero if the 33 freeplay coupons from sakuracon hadn't expired.  And the machine was actually calibrated.
 
tada
Read January 29, 2007, 04:41:26 PM #5

Quote from: "patrick"
2.50? pass!


That's why not many of us frequent here.  That doesn't even include parking or bus fare.

Sheesh, $5.00 for a game of doubles?  /r/ that SN's price be written in bold red, and if possible, with flames coming out of it.
 
cynic
Read January 29, 2007, 04:53:53 PM #6

[TIP WORKED AS OF 2007 BUT IS NO LONGER VALID. SEE LATER POSTS IN THE THREAD] PRO TIPS FOR PEOPLE CONSIDERING GOING TO GAMEWORKS:

I actually don't mind going to Gameworks often, because there are actually many ways that you can save a lot of cash when you're there, and the price actually becomes pretty reasonable.

1) Only buy $25 game cards. I think they never expire anymore, and for this, you get 250 + 200 bonus points, effectively a $45 card.
2) Happy hour. 4-7pm Mon-Fri is happy hour, and every non-redemption game is half off. (Also, most bar appetizers are half off.)
3) VIP card. This is probably the least effective of all of the money saving methods, but if you go often enough, it ends up being pretty nice. After spending about 2000 points on a card (not including bonus points) your card obtains VIP status, and you get an additional 10% off every game at all times.

All together now: ($25 / $45) * 50% * 90% = 25% of the price. So, that 26-point Supernova ends up being only the equivalent of $.65/play. For four songs. A pretty good deal if you ask me. Smiley Extreme ends up at $.45/4 songs, Wangan Midnight 2 / Initial D are $.43, and nearly every other game is just as cheap.



edit> I'm putting this into the first post for relevance.

« Last Edit: April 07, 2013, 09:09:30 AM by BLueSS »
 
BLueSS
Read January 29, 2007, 04:59:34 PM #7

Hmm, the $25 card on weekdays doesn't sound that bad after all.
 
KiDo.LuKE
Read January 29, 2007, 08:20:05 PM #8

Quote from: "ancsik"
Quote from: "KiDo.LuKE"
EDIT: the extreme cab pad's arnt bad u just have to step in the right places.......heh


Konami made the 4 sensor per arrow design explicitly so you wouldn't have to step "in the right place."

I haven't felt like I got my money's worth at GW any time in the 4 years since the first time I went there.  Even the times I was playing for free.  And everyone's heard my story about almost getting kicked out.  Yeah, worth avoiding when possible.  And it's always possible to avoid GW.

I'd go play some Fzero if the 33 freeplay coupons from sakuracon hadn't expired.  And the machine was actually calibrated.

exactly and a couple of those sensors arnt working and NOW U HAVE TO STEP IN CERTAIN SPOTS...........shesh i was just there 2 days ago dude
 
ancsik
Read January 29, 2007, 09:20:37 PM #9

Quote from: "KiDo.LuKE"
exactly and a couple of those sensors arnt working and NOW U HAVE TO STEP IN CERTAIN SPOTS...........shesh i was just there 2 days ago dude


Hence your claim that Extreme's pads aren't bad being wrong.  I figured that was implied, I guess I was wrong.
 
KiDo.LuKE
Read January 30, 2007, 03:28:33 PM #10

they should either make the extreme or usa machine a ITG2 cab........anyone with me on this? we would also get new sensors too  Cheesy
 
Davyn
Read January 30, 2007, 05:47:32 PM #11

They should get a pump FX cabinet. Then I'd go all the time. Actually I think I emailed them about it, haha.
 
KiDo.LuKE
Read January 30, 2007, 06:46:37 PM #12

Quote from: "Davyn"
They should get a pump FX cabinet. Then I'd go all the time. Actually I think I emailed them about it, haha.

that would be sick! DDR ITG and PIU all in one convenient nice looking location with 24hr technition......*drolls on keyboard*
 
Tyrgannus
Read January 31, 2007, 06:19:44 AM #13

Actually, a true DDR fanboy would look at other dance game high end charts and say "FAXX is harder", even though it isn't by a mile.

I would know, I once said that with PSMO when I saw someone do PIU. I was so dumb back then.
 
ancsik
Read January 31, 2007, 08:31:28 AM #14

Quote from: "KiDo.LuKE"
that would be sick! DDR ITG and PIU all in one convenient nice looking location with 24hr technition......*drolls on keyboard*


You mean Acme before PIU was pulled before low income?  Because even if GW had all three machines, they definitely don't have a 24 hour technician.  They have three guys who try to look like they know what they're doing as they stomp on the panels until the IO test reports the sensors have triggered.  When one fails to trigger... they stomp harder.  Plus I'd prefer if my PIU came came without the 150% Gameworks tax.

Also, Tyrg is right about the fanboys.  Sakuracon 2006 was an amazing proof of this fact; Foy played Driven Intense with 4 or 5 extra mods added for a crowd, the response at the end was "hey, that's cool and all... but I'm going to play Daikenkai now."  Same thing happened any time anyone did anything to show off to a crowd.  A lot of people have heard about Jerrad's video from the middle of the night (3am, IIRC), where he filmed the arcades lines... one person (me probably) on Pop'n, Mark and Val over by ITG, couple people at the other 3 games and 20 people in line for DDR Extreme.
 
tada
Read January 31, 2007, 03:22:34 PM #15

Quote from: "Tyrgannus"
Actually, a true DDR fanboy would look at other dance game high end charts and say "FAXX is harder", even though it isn't by a mile.

I would know, I once said that with PSMO when I saw someone do PIU. I was so dumb back then.


If someone thinks FaxX is harder than my 2000+ step edits, they fail.  End of story.
 
manyminimoos
Read January 31, 2007, 03:57:41 PM #16

Faxx is harder than quite a handful of 12s on ITG, honestly.  It's up there.
 
KiDo.LuKE
Read January 31, 2007, 05:08:23 PM #17

Quote from: "manyminimoos"
Faxx is harder than quite a handful of 12s on ITG, honestly.  It's up there.

agreed like vertex and go 60 go
 
ancsik
Read January 31, 2007, 06:19:51 PM #18

FAXX without the gimmicky speed changes wouldn't be so bad, but FAXX is a pretty nasty challenge as is.  I gave up even bothering with it, since a lot of the challenge is learning where the speed changes are and reading 100 runs on 1.5 reverse.  And pre-patch, reverse was terrible since the visual offset gets reversed too (I haven't tried it since the patch).  I'll stick to more entertaining BS charts.
 
KiDo.LuKE
Read February 01, 2007, 08:28:20 AM #19

Quote from: "ancsik"
FAXX without the gimmicky speed changes wouldn't be so bad, but FAXX is a pretty nasty challenge as is.  I gave up even bothering with it, since a lot of the challenge is learning where the speed changes are and reading 100 runs on 1.5 reverse.  And pre-patch, reverse was terrible since the visual offset gets reversed too (I haven't tried it since the patch).  I'll stick to more entertaining BS charts.

personaly i dont think that the speed changes are that hard as they go perfectly with the music although the Dumbass gallops in the middle rly piss me off...easy but still..... :twisted: .....anywho i have yet to try challenge on Faxx and was wondering is it much harder then hard mode?
 
cynic
Read February 01, 2007, 09:19:58 PM #20

Sup thread title. Keep it on topic, please. Tongue
 
patrick
Read February 15, 2007, 05:58:50 PM #21

im going tomorrow
 
KevinDDR
Read February 15, 2007, 06:03:29 PM #22

I might.

Heaven forbid I run into a furry playing WMMT.
 
cynic
Read February 15, 2007, 06:19:17 PM #23

Quote from: "KevinDDR"
I might.

Heaven forbid I run into a furry playing WMMT.
Oh noes. ps there's like three or four that do, seriously. haha :roll:

I really haven't been able to make it to Gameworks much lately; T/Th are the only days I don't have work during happy hour, and most of that time is spent sleeping or doing homework. :\
 
alexquick
Read February 19, 2007, 09:42:05 PM #24

ddr usa is pointless. that's pretty much all i got out of going here.

but all the pads are good.
 
 
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