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Acme Bowl ITG Custom Song Request Thread
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KevinDDR
waits the zealot...
31
Fall City, WA
Achievements:
May 29, 2009, 09:39:18 PM
- ORIGINAL POST -
We can add songs to the Acme Bowl ITG cabinet now.
I'm in charge of this, so basically this is how it works:
1. Post in the thread a link to the song that you want added to the machine. Make sure the audio is in the correct format, the SM file works with R21 syncing, and that you have a banner/background file if you don't want a generic one.
2. I'll play the song on my custom ITG build, and tell you if it's appropriate to add to the Acme machine.
3. Barring any weird stuff going on in my life, I'll add the song to the Acme ITG cabinet next time I do an update. This should occur fairly frequently.
4. If you have a song that you want added but don't have the file yourself (or it's a really common file), just post the song name and author and I'll look for it. I have all the DDR song packs converted for hacking, so that should be possible to add immediately.
Current Added Songs/Packs
ITG3
ITG Rebirth
Customs 1:
Loituma (12) (syncing is correct)
Lucky (9) (syncing untested, let me know)
Seven (11) (syncing untested, let me know)
Shades of Blue (10) (syncing untested, let me know)
The Final Hour (12) (syncing untested, let me know)
Boten Anna (11) (syncing untested, let me know)
Candyman (10) (slightly late, will fix)
Crazy Loop (11) (syncing untested, let me know)
Feels Like That Night (10) (syncing untested, let me know)
Infernoplex (12) (syncing untested, let me know)
Listen to Your Heart (10) (syncing untested, let me know)
Tricky Disco (10) (syncing is correct)
I Can Walk on Water, I Can Fly (11) (syncing untested, let me know)
Heaven (11) (syncing untested, let me know)
Flash Exclusives ^_^ & Friends v2
Songs to be added on 5/xx/10
More Flash Exclusives stuff
...and of course more requests!
Other nice things
OpenITG beta2 installed
ITG3 Theme
ITG Empress theme (
will be fixed soon
)
Song Wheel Speed is set to Very Fast
Custom Speed Mods
A couple marathons.
Other planned hacks currently:[/b]
ITG Gold Theme (probably in May)
Theme Switcher (enter a pad code on the main menu, and a menu will pop up letting you switch the theme before your game)
«
Last Edit: April 19, 2010, 05:19:53 PM by KevinDDR
»
Dr.Z
doin' work
37
Lynnwood
Achievements:
February 22, 2011, 12:55:21 AM
#151
This isn't a new custom song per say, but I wonder if you could add the new AMV background to Space Space Shooter?
DiscoWarp vid link
Suko
The Almighty Tallest
42
Mukilteo, WA
Achievements:
February 22, 2011, 09:06:45 AM
#152
That's not easy to do. Well, at least it's not easy to do it right. That video is for the full version of the song, while the ITG one is almost half as long. You could always ask Gosha to make a short edit version. Then it's as simple as dropping it into the song's BG folder and editing the .SM file to play it.
BLueSS
Super-Admin
38
Seattle
Achievements:
February 22, 2011, 09:55:53 AM
#153
Wait, custom songs do support video? I always thought they didn't (even if loaded onto the machine).
Dr.Z
doin' work
37
Lynnwood
Achievements:
February 22, 2011, 12:04:04 PM
#154
Quote from: BLueSS on February 22, 2011, 09:55:53 AM
Wait, custom songs do support video? I always thought they didn't (even if loaded onto the machine).
That's how we have a video for Caramelldansen within the Sakura2010 pack, but only for those loaded onto the machine.
Suko
The Almighty Tallest
42
Mukilteo, WA
Achievements:
February 22, 2011, 12:47:04 PM
#155
Just make sure you super-compress the video and reduce it's size. These machines need the video as small as possible to prevent lag issues. I use 320 x 240 res and 512 bitrate on mine. It looks fine on the ITG cabinet's CRT monitor and reduces the file to < 5mb.
Keby
April 18, 2011, 11:22:11 PM
#156
Song packs from AIJ to go onto ACME's machine.
Here comes a butt load.
Xynn United 1,2,3,4, Chronicles
Mute Sims 1,2,3,4
The Legend of Zim 1,2,3,4
The Legend of the Extrodinary Steppers Chapter 1
...more to come as I continually look through QA'ing this stuff
Happy Redneck
35
Olympia, WA
April 21, 2011, 12:32:03 AM
#157
you should put flash's 3rd pack too
Gerrak
Puttin' that rage on the stage...
38
Frazier Park
Achievements:
April 22, 2011, 05:32:41 AM
#158
Please put the following packs on the Acme machine:
H1N1:
http://www.megaupload.com/?d=R6NC37WH
Illinois Tournament Pack
:
http://www.mediafire.com/?bj6eg563hynyh9j#1
http://www.mediafire.com/?r66tj327ekjzji7#1
http://www.mediafire.com/?3vlern5krzchpys#2
Flash Packs
http://www.mediafire.com/?ozmtuzt2lww
http://www.mediafire.com/?t1dt4ziumfm
http://www.mediafire.com/?g3khnigkyyn#1
Thanks
neempoppa
NIMM
35
Federal Way
April 22, 2011, 11:35:17 PM
#159
god bless you Gerrak, i been searching for h1n1
Keby
April 23, 2011, 06:40:10 AM
#160
Hey guys, good news and bad news.
Good News:
We figured out how to put songs on not using manage packs (thank freaking god and awesome job Tony!!)
Bad news:
Turns out we only had 1.3 gigs of space left on the drive itself (they're small D:). So we couldn't even get 1/10th of the stuff I was going to put on let alone the Illini pack or H1N1.
Even Better News: Tony is going to solve this by either this weekend or in the near future with getting a 100 gb HDD. This will last the machine forever. The End.
I will update when more happens. I just wanted everyone to know this, so nobody gets all pissed. It's disappointing I know.
Suko
The Almighty Tallest
42
Mukilteo, WA
Achievements:
April 23, 2011, 11:27:25 AM
#161
If Bill's machine is like mine, I highly suggest upping the RAM in that thing while you can. Getting that much content on the machine might be problematic if it's only running on the 512MB of RAM.
Keby
June 09, 2011, 12:11:02 PM
#162
So I was wondering if we could get input on what people think of the files added on the machine right now?
nice variety?
too easy?
too hard?
Likable songs?
«
Last Edit: June 09, 2011, 04:02:53 PM by Keby
»
ancsik
DISTINCTLY LACKING IN PEANUT CONTENT
Achievements:
June 09, 2011, 01:54:50 PM
#163
I'll admit to not having played through the new packs
that
extensively, but so far I'm not hugely impressed. An ongoing project will be to trim the bad charts from these packs (since I'm really not a fan of the style of these packs in the first place, I'll generally take action based on what other players complain about).
There are some very interesting charts and some very interesting songs (and some very interesting charts to some very interesting songs), but the bulk of the new content doesn't seem all that varied. There's just way too much generic trance, most of it with generic stream charts - not a crossover or change in rhythm in sight.
Additionally, not being a fan of abusing BPM changes (slowdowns legitimately happen, but many charts force a slowdown when there really isn't one, just because the song got a little quieter, and - more importantly - very few charts give any indication a slowdown is coming, so good luck comboing your sightread when the screen full of LUDR 16th notes suddenly starts scrolling at half speed) and the various BPM gimmicks that show up, I do have to say that there are a good handful of charts I just really don't want to play.
In terms of difficulty, it seems to be a good fit for the majority of Acme players for now. My stamina is very slow to build, so the average chart from these packs is not something I'm all that likely to play, but that's what comes with Expert only packs and I'll be addressing that by adding extra charts as I have time. Of the 9's I've played, a few were really well done and the others screamed "well, this pack needed a couple easier charts so let's mash something out in 5 minutes and hope nobody actually plays it".
«
Last Edit: June 09, 2011, 01:57:35 PM by ancsik
»
xenonscreams
Ke$ha Swag
34
June 09, 2011, 08:08:47 PM
#164
I like having some customs on the machine, but I think the machine is approaching the point at which it becomes too cluttered, and you have to sort through a lot of charts to find one that's good. The issue with my opinion is that the charts I feel are good are very different from the charts that some other players think are good, so it's not really easy to just filter out "bad" charts.
Suko
The Almighty Tallest
42
Mukilteo, WA
Achievements:
June 09, 2011, 08:56:13 PM
#165
Advice: Use ITG's popularity indicator. If a custom is below a certain popularity after being on the machine for 3+ months, pull it.
I know it's not a perfect means of purging, but it's simple.
Tyrgannus.
35
Seattle, WA
Achievements:
February 26, 2012, 11:14:40 AM
#166
Hey Tony (apparently you're in charge of said machine now), Beta 2.0 came out for Rebirth 2 with the final steps for the charts. I know it has a few sync issues and some people are laying some massive hate on Rebirth 2, but I would REALLY appreciate it if you put it on the machine. Very few packs or even similes for that matter have complete steps, as in all difficulties for both single and double, and honestly, that's the stuff I really appreciate so I know that at least I would be heavily playing it. Besides, it's new!
Cool, peace.
Laura
FILTHY CASUAL
36
Bellevue, WA
Achievements:
February 26, 2012, 01:30:16 PM
#167
He actually did this yesterday evening.
Lhet
Redmond
March 20, 2012, 12:45:19 AM
#168
Couple thoughts:
A surprising number of songs are unplayable due to artificially increased volume. If you're looking to remove songs, these are easy targets (unless somebody wants to go and adjust them).
It might be good to reduce the overall number of version folders. (e.g. Tachyon/Touhou/MLP/whatever in a single folder)
A few of the difficulties really aren't correct at all, this makes it a bit harder (at least for me) to try new songs with high notecounts.
Tyrgannus.
35
Seattle, WA
Achievements:
March 20, 2012, 06:11:24 AM
#169
Quote from: Lhet on March 20, 2012, 12:45:19 AM
Couple thoughts:A few of the difficulties really aren't correct at all, this makes it a bit harder (at least for me) to try new songs with high notecounts.
This is a far, far more difficult problem than it sounds. If people are really passionate on rerates for the machine, I would volunteer my input and judgement on what they should be because I try to be fairly impartial to my personal strengths and weaknesses and actually mathematically compare to already existing charts (preferably official but that's impossible to do with the super high end), but even still, rerates can be tricky and just open up another can of worms for disagreements.
Still, I'm TOTALLY down for rerating charts that are rated 1 when they should be an 8 - 13. Rating something and having most people disagree but actually trying to rate it accurately is TOTALLY different from just being lazy and not assigning it a rating. Assigning charts at 1 is sheer laziness to me and just creates a complete grab bag situation for difficulty.
Suko
The Almighty Tallest
42
Mukilteo, WA
Achievements:
March 20, 2012, 09:50:35 AM
#170
Somewhat on the topic of rating steps: Didn't one version of StepMania actually offer a suggestion as to what a song's rating should be? Obviously this isn't as accurate as a human player making the call, but I thought it was an interesting feature. I can't seem to remember which version that was on...anyone remember?
Quote
Charts aren't rated right argument
I completely agree. Whoever thought that AIR is just a 12 is out of their mind.
Lhet
Redmond
March 20, 2012, 11:14:03 AM
#171
Quote from: Suko on March 20, 2012, 09:50:35 AM
I completely agree. Whoever thought that AIR is just a 12 is out of their mind.
A lot of the classic stepmania charts (like AIR & Quasar if I'm not mistaken) came out before ITG, when the top of the scale was 10 (Which covered a pretty wide range of difficulties, from Sakura to PSMO). Going above that was a pretty big deal, and you could only really get to 13 with the stock stepmania skin (it had feet going up to 10, and there was room for about 3 extra feet). So some sort of stepchart difficulty standard emerged. Anyways, that's why Air is a 12, Quasar Hard and Expert are 10 and 13, and so on. (correct me if I'm wrong here)
Anyways, the misrating is generally not an issue of the charter having no idea how difficult a song actually is, it's simply rating them on a completely different scale. Finding the songs to check out should be as simple as looking at who charted it.
Lhet
Redmond
March 20, 2012, 02:36:47 PM
#172
Quote from: Keby on March 20, 2012, 12:12:26 PM
If you're going to re rate charts. Do it to newer ones. Leave old stuff like AIR, Boten Anna and stuff alone. They've had the same difficulty for such a long time that most dance game players know the chart by difficulty and not necessarily the banner art or something else.
Actually, now that you mention banners, on songs with incorrect difficulties, why not just modify the banner by adding a little note in the corner (e.g. put a
~12
and
~15
or whatever on the Quasar banner). That way you could do the same thing for all the misrated songs without needing to worry about whether they're a 'classic' or anything like that.
Suko
The Almighty Tallest
42
Mukilteo, WA
Achievements:
March 20, 2012, 04:24:13 PM
#173
Quote from: Lhet on March 20, 2012, 02:36:47 PM
Actually, now that you mention banners, on songs with incorrect difficulties, why not just modify the banner by adding a little note in the corner (e.g. put a
~12
and
~15
or whatever on the Quasar banner). That way you could do the same thing for all the misrated songs without needing to worry about whether they're a 'classic' or anything like that.
I like it. Simple yet effective. Though I don't know if this is going to do anything to help out complete noobs.
Keby
March 20, 2012, 04:35:28 PM
#174
Simple idea that I don't think people will understand. If you're going to do that, people need to be able to look at it and know what it means without being told what it means.
That and it will just be contradicting what was already there (i.e. is it a 14 or a 11 now?)
Good suggestion though, I like where we're going with this.
Lhet
Redmond
March 20, 2012, 05:46:12 PM
#175
Quote from: Suko on March 20, 2012, 04:24:13 PM
I like it. Simple yet effective. Though I don't know if this is going to do anything to help out complete noobs.
It won't help beginners, but pretty much everybody I've seen tends to play in the 9 to 11 range.
Quote from: Keby on March 20, 2012, 04:35:28 PM
Simple idea that I don't think people will understand. If you're going to do that, people need to be able to look at it and know what it means without being told what it means.
That and it will just be contradicting what was already there (i.e. is it a 14 or a 11 now?)
Good suggestion though, I like where we're going with this.
One possible idea to make it less confusing is to make it more complicated and useful.
What if we made up some sort of groove radar/legend setup? For example: Along with the estimated difficulty, add a tiny
St
to mean long streams,
Sp
for high speed streams,
Rh
for complicated rhythm,
Gi
for gimmicks, or whatever (maybe icons instead of letters). That would (hopefully) make it pretty apparent that the difficulty is part of a separate sort of calculation, while making it really easy to try new songs without being disappointed. It would probably also require a legend or something to be taped to the machine, but that shouldn't be too bad.
I might be overthinking a solution for a problem people don't really care about, but I would personally love to be able to categorize charts without playing them.
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Last Edit: March 20, 2012, 05:51:39 PM by Lhet
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